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Wet Mountain Path Material

Wanted to do something simple, so I looked up some old images I took during a holiday to the peak district, and decided to recreate the muddy, rocky paths we would walk. Good memories!

Unreal Engine 5 Nanite Mesh displaced in Houdini
Material derived from vertex colours baked from albedo map in Houdini

Unreal Engine 5 Nanite Mesh displaced in Houdini
Material derived from vertex colours baked from albedo map in Houdini

Breakdown: Albedo - Normal - Height - Roughness - AO

Breakdown: Albedo - Normal - Height - Roughness - AO

Merged Maps: AO - Roughness - Metallic

Merged Maps: AO - Roughness - Metallic

Substance Designer Graph

Substance Designer Graph